Munich CFUG Part 2
We had around 25 people show up for the Munich CFUG for the AIR/Flex release roadshow, which I think was a pretty good turn out (Chris Schmitz will have to verify). Naturally the lure of a few prizes (sadly none of which I won) tend to increase attendance.
I presented an AIR prototype of a Lotto Player I built for a customer of ours MeinLottoSpiel.de (German). However, the presentation gremlin struck, I didn't have the right version of the AIR SDK on my laptop, but I think for my first presentation to a German Audience it was "ok".
By ok I mean that I started out in German and then about half way though my brain got tired and switched over to English pretty much on it's own accord. Thankfully no one in the audience complained.
I enjoyed giving the presentation and hope to be invited back in the future to give more.

